Dwerg Saga
Devlog
- November 07, 2023 by haikuinteractiveFix audio on Windows... Continue reading
- February 14, 2023 by haikuinteractiveContracting On Patreon... Continue reading
- September 12, 2022 by haikuinteractive#Dwerg SagaFix repeatedly re-stocking items... Continue reading
- September 10, 2022 by haikuinteractive#HotFix, #Dwerg SagaFixes: Crash on load while in combat with numerous foes... Continue reading
- February 10, 2022 by haikuinteractive#Dwerg SagaFixes a crash bug with the Move Tool in Elevation view... Continue reading
- February 05, 2022 by haikuinteractive1#Dwerg Saga, #GGJ, #Global Game Jam, #Casual Game, #Browser GameSummary Global Game Jam: OccuIT Scripting bugs Detail For the Global Game Jam I teamed up with a couple of other programmers and a designer/artist. Us programmers wanted to experiment with making a mu... Continue reading
- April 05, 2021 by haikuinteractive#Dwerg SagaSummary Balancing Cleverer builders Next: Bug-squishing On Patreon... Continue reading
- March 21, 2021 by haikuinteractive#Dwerg SagaSummary Melee injuries Path to release Bellyfulness On Patreon... Continue reading
- December 30, 2020 by haikuinteractiveOn Patreon... Continue reading
- December 16, 2020 by haikuinteractive#Dwerg SagaSummary Combat system Combat state Progress and next steps On Patreon... Continue reading
- November 18, 2020 by haikuinteractive#Dwerg SagaSummary Hiding the caverns Hiding the caverns again On Patreon... Continue reading
- November 11, 2020 by haikuinteractive#Dwerg SagaSummary Simple ores Caverns New World screen previews On Patreon... Continue reading
- July 15, 2020 by haikuinteractive#Dwerg Saga, #Azure Pipelines, #Game of Life, #Conway's Game of LifeSummary Job-system refactor Flex-box (over?) simplification The 'King' sprite Fun with cellular automata Build pipeline fun Release 0.13 Detail The job-system refactor took most of this week but is la... Continue reading
- February 12, 2020 by haikuinteractive#dwergsaga, #global game jam, #clojureI was at the Edinburgh Global Game Jam over the weekend and with four others we made Insufficient Storage, a game about an android returning home from war. The game has a great story, music that chang... Continue reading
- December 19, 2019 by haikuinteractive#inkle, #tutorialIntegrated with Inkle's Ink and running in a single-player game... Continue reading