September 2022 - Week 159 - Holihay
Summary
- Bales of hay
- Bug-fix release
- Logo designer
Detail
This week I took some time off to visit family and help shift some 750 bales of hay.
I did find an annoying bug that would have haulers repeatedly re-stocking items in stockpiles. I released version 0.20.0.11 to fix that on Monday.
As mentioned last week, I've contracted graphic designer Iain Dobie to make a logo and find a more readable in-game font. I spent some time on Tuesday experimenting with the Spectral font in various sizes and flavours. A handful of UI tweaks will accompany this work.
For the next week I'll finish up the work on the UI and fonts, plan out the next piece of work and get started on it. The next piece of work is to have "Personalities noticeably affect gameplay". I started outlining what this work involved a few weeks ago and it's a very large piece. I expect I'll break it up into those effects that can be added without new features and do that lot for the next release.
Get Dwerg Saga
Dwerg Saga
Mine out a home for your Dwerg clan, play with friends on a LAN. WIP.
Status | In development |
Author | haikuinteractive |
Genre | Strategy |
Tags | 2D, dwarf-fortress, Massively multiplayer, Multiplayer, Procedural Generation, Real time strategy, Sandbox, tile-based, Top-Down |
Languages | English |
More posts
- Release 0.23.0.3Nov 07, 2023
- Release 0.23Jul 01, 2023
- Release 0.22Feb 15, 2023
- February 2023 - Weeks 165-180 - ContractingFeb 14, 2023
- November 2022 - Week 167 - New LogoNov 12, 2022
- October 2022 - Week 164 - UpdatesOct 23, 2022
- Release 0.21Oct 17, 2022
- October 2022 - Week 163 - HoldingOct 15, 2022
- October 2022 - Week 162 - Game PanelsOct 08, 2022
- October 2022 - Week 161 - Context MenuOct 01, 2022
Leave a comment
Log in with itch.io to leave a comment.