September 2022 - Week 157 - Move Selection
Summary
- Move Selection Feedback
- Tool Constraints
- Visible Depth
- Mouse Controls
- Dining Room Socials
Detail
This week I've done twice as much work as planned and I just need to do that again to fit everything into the release!
I've seen a couple of users drag-select Dwergs and not realise they have successfully done so. Adding audio feedback and framing the selected Dwergs solves this.
Tools were constrained to 16-tiles-cubed volumes to prevent lag in networked games. This constraint is increased to 80-tiles-cubed for single-player games.
Showing 30 depth levels is pointless if there is nothing to see there. Now only those layers that are visible can be reached. The 'Levels Control' on the right only shows the visible ones, expanding as you delve deeper. Adds to a sense of discovery too.
Default tool actions are moved to the left mouse button. Panning is done with the middle mouse and a context-menu is shown with the right.
To give a sense of there being a home, Dwergs will now gather in Dining Rooms. This is one of a few 'Idle' jobs that will be added to in the future.
For the next week I'll be adding item containers to help with reducing the clutter in stockpiles, extending the context-menu for the View tool, testing and making a release.
Get Dwerg Saga
Dwerg Saga
Mine out a home for your Dwerg clan, play with friends on a LAN. WIP.
Status | In development |
Author | haikuinteractive |
Genre | Strategy |
Tags | 2D, dwarf-fortress, Massively multiplayer, Multiplayer, Procedural Generation, Real time strategy, Sandbox, tile-based, Top-Down |
Languages | English |
More posts
- Release 0.23.0.3Nov 07, 2023
- Release 0.23Jul 01, 2023
- Release 0.22Feb 15, 2023
- February 2023 - Weeks 165-180 - ContractingFeb 14, 2023
- November 2022 - Week 167 - New LogoNov 12, 2022
- October 2022 - Week 164 - UpdatesOct 23, 2022
- Release 0.21Oct 17, 2022
- October 2022 - Week 163 - HoldingOct 15, 2022
- October 2022 - Week 162 - Game PanelsOct 08, 2022
- October 2022 - Week 161 - Context MenuOct 01, 2022
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