October 2022 - Week 162 - Game Panels
Summary
- Ngram: Loam vs Soil
- View Tool default
- Job-progress update
- Task organising
Detail
With the new font I rename 'Loam' to 'Soil' because soil is a more common word, but it looked very like 'Soll' in the old font.
Now that the context-menu will always have at least one item ('Show Terrain' is always available) it makes sense for the View tool default action to show what is most prominent on a tile. Having to re-open the Job Panel to see progress updates was tedious so all the game-panels now update while visible.
Observing a build job in-progress, and I see the progress bar goes backwards at times. This is a bug in the job-estimation code which I improve but conclude the progress-bar should represent the building and not the gathering of materials. Further, progress should be retained if a job is interrupted. This will be addressed in a future release.
Adding a 'Show Building' panel and improving the context-menu takes me through to Wednesday. Wednesday and Thursday, I fix some bugs and do some refactorings that I'd added to the 'In-progress' list of my Trello board.
On Friday I sort the list of 300 TODO items into short, medium and long-term lists. At the top of the short-term list are tasks to have crafter skill affect the quality of crafted items and the quality of tools affect job speed. I start work on these.
For the next week I'll be finishing the item-quality tasks, playtesting, balancing and making a release.
Get Dwerg Saga
Dwerg Saga
Mine out a home for your Dwerg clan, play with friends on a LAN. WIP.
Status | In development |
Author | haikuinteractive |
Genre | Strategy |
Tags | 2D, dwarf-fortress, Massively multiplayer, Multiplayer, Procedural Generation, Real time strategy, Sandbox, tile-based, Top-Down |
Languages | English |
More posts
- Release 0.23.0.3Nov 07, 2023
- Release 0.23Jul 01, 2023
- Release 0.22Feb 15, 2023
- February 2023 - Weeks 165-180 - ContractingFeb 14, 2023
- November 2022 - Week 167 - New LogoNov 12, 2022
- October 2022 - Week 164 - UpdatesOct 23, 2022
- Release 0.21Oct 17, 2022
- October 2022 - Week 163 - HoldingOct 15, 2022
- October 2022 - Week 161 - Context MenuOct 01, 2022
Leave a comment
Log in with itch.io to leave a comment.