Release 0.17.2


Features:

  • Context-sensitive pick-up menu
  • Pointer variants for the Mine Tool
  • Dwergs responding to Workshop queue changes

Fixed Issues:

  • Workshop tutorial: Proceeds for items crafted in any workshops
  • Pet bond transfers from merchant to chief
  • Sometimes the chief is displayed in stories when it should be the merchant
  • Stockpile jobs cause traffic problems when there are many haulers
  • Windows: Cursor is only constrained to the game window while in gameplay
  • Improved Stockpile and Workshop naming
  • Improved drop-down widget
  • Blueberry farms produce fruit at incorrect times (not a bug)
  • Dire wolves spawning in inaccessible areas
  • Player is steered toward making weapons and armour before opening caverns
  • Placing workshops in non-default orientations
  • Underwater trees
  • Script versioning, new versions are restarted when an older version is loaded in progress
  • Various

Known Issues:

  • Lava is solid and there is no heat model (no plans to fix this soon)
  • Mac: Some screens are not the correct size when resolution is set to high-res (unable to fix this)
  • Combat music continues even if hostiles are locked away (workaround: save and reload)
  • Networked: Clients remain on Networking busy indicator when host quits (workaround: press escape)
  • Rarely, the Cancel Jobs tool is the only tool that can be selected (cannot reproduce)
  • Cycling between 8x game-speed and 1x reduces/restores the music volume
  • Sometimes the butcher tutorial points at the wrong place for the butcher button (workaround: press escape)

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